by jayther on Fri, 08/31/07 9:00 am
Thanks and welcome to the J13Pro Forum!
I have been getting a lot of this specific kind of question for Pivot Stick Figure Animator, so I'll more than likely put this as a sticky (and might consider putting it on the main site). Anyway...
To start off, there are a few programs you need, depending on what degree of help you need. I will address the process step-by-step, so skim through if you already know some of the first steps.
Programs (need not all of them to be open):
- Pivot 3 Beta or Pivot 2.2.5
- Windows Movie Maker (or almost any video editing program)
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First off, in the Pivot program:
1. Open your .piv file (File -> Open Animation -> (Name of file))
2. Click Save Animation (File -> Save Animation)
3. Below the text box where you put the filename, there should be a drop-down box (it will say "Pivot File (*.piv)" by default). Click the drop-down box and click "Animated GIF (*.gif)".
4. One of two things happen, depending on the version of your Pivot program. To check the version, go to the About box (Help -> About). Alternatively, if the default Stickman is thin and has a black non-filled circle as a head, it's Pivot 2.2.5 or before. If it's a thicker and a black filled circle head, then it's Pivot 3 Beta.
(Pivot 2.2.5)
4a1. A box will pop up that has Optimization (3 checkboxes that says Merge, Crop, and Palette), Frame Delay (1/100th second), and Shrink Frames.
4a2. Uncheck Merge and Palette.
4a3. For Frame Delay, it can be any speed you want. The bigger the number, the slower the animation will go. For those who likes the default preview speed, go between 6 - 8.
4a4. For the Shrink Frames, the default should be 1 in the box. Leave as is if you want the better quality for video (though it will take up a lot more disk space than if it is 2).
4a5. Click OK.
(Pivot 3 Beta)
4b1. A box will pop up that has Optimization (3 Checkboxes that says Merge, Crop, and Palette), Resize, and Super Sample. All you need to worry about is the frame rate and Resize.
4b2. The frame rate will correspond to the frame rate you set as your preview speed (the higher that number below the scrollbar speed, the faster your animation will be).
4b3. For Resize, change it to 100 for best video quality (leave as is if you're not too worried about that or concerned about file size).
4b4. Click OK.
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Posting Pivots as Images
For those who only needs to know how to post these images on forums or whatever, upload the image that was just made from the instructions above on a image host site like photobucket or imageshack or pivothost.org.
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So you got your Animated GIF file. Now what?
Open up your video editing program (I will use Windows Movie Maker as an example because that's what I use)
5. Once it is open, click Import Pictures.
6. Look for your newly made GIF file (should be (filename).gif) and select it, then click Import.
Once it's imported completely, it is ready to be used! The GIF file will act almost the exact same way as a video clip. Only difference is that be careful when you're shortening or lengthening the GIF clip, or the clip will play differently. Other than that, you can split the clip (without affecting the play loop of the clip) and even add video effects and whatnot to the clip. You can also add sounds here (in the editing timeline), as well.
And don't forget to save it on your computer as a video (click Save to my computer if in WMM). It won't work if you try to upload the WMM file that's used to edit the timeline.
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Sounds
Adding sounds is a whole another issue (and quite shorter). You can find the same sounds I used at findsounds.com or flashkit.com. Sometimes, especially Windows Movie Maker, plays .wav files too fast or too slow. To correct this:
1. Go open up Sound Recorder (Start -> Programs -> Accesories -> Entertainment -> Sound Recorder).
2. Load the .wav file that played differently in the editing program. (File -> Open...).
3. Click Save As... (File -> Save As...)
4. At the bottom of the box, there should be a line of text after Format:. If it's not "PCM 44.100 kHz, 16 Bit, Stereo" exactly, click Change... and change the settings accordingly (PCM, 44.100 kHz 16 Bit Stereo).
5. Save the file (preferably under a different name so it won't ruin your sound indefinitely).
There you go. It should be able to play it in any video editing program.
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If you have any problems concerning the same topic, reply here and I or a mod will respond.
Last edited by
jayther on Thu, 03/13/08 4:08 am, edited 2 times in total.
--~>Jayther/J'Brian
Producer/Director of J13 Productions
Administrator of J13 Productions Forum
PS Penguins!!!